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Silly Dynamite Farming

Silly Dynamite Farming

€12.60

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Silly Dynamite Farming💣⛏️

A zone-based dynamite mining system for RedM. Place dynamite in a configured mining zone, watch it explode with realistic VFX, and loot the mineral deposits it exposes — ores, gems, fish, wood and more depending on the zone.


Preview 📷

https://www.youtube.com/watch?v=2LZSG5GhYDg


Key Features ⭐

  • 💣 Use a dynamite item to trigger an explosion inside a mining zone

  • 💥 Realistic explosion: custom VFX tag, camera shake, debris props

  • 🔥 Post-explosion fire that burns for a configurable duration

  • 📦 Loot props spawn near the blast for players to collect

  • 🗺️ Zones for mines, rivers/lakes, forests, and banks out of the box

  • 🎒 Per-zone loot tables with min/max item amounts

  • ⏱️ Loot duration — props disappear after a configurable timeout

  • 🔌 VORP or RSGCore (auto-detected at runtime)


Dependencies 🔧

  • VORP or RSGCore (auto-detected at runtime)

Installation 📦

  1. Drop Silly_Dynamite into your server resources folder.

  2. Ensure it in your server.cfg:

    • ensure Silly_Dynamite
  3. Make sure the dynamite item exists in your inventory database.

  4. Configure zones and loot tables in config.lua.


How To Use 🎮

  1. Have dynamite in your inventory.
  2. Walk into a configured mining zone.
  3. Use the dynamite item.
  4. Explosion fires — camera shake, VFX, and debris fly.
  5. Loot props spawn near the blast — interact to collect resources.

Configuration ⚙️ (config.lua)

Item & Explosion

Config.ItemName  = "dynamite"
Config.PropModel = "p_dynamite01x"

Config.Explosion = {
    Type         = 29,        -- EXP_TAG_PLACED_DYNAMITE
    VfxTag       = 0x2FDA2B4A,
    DamageScale  = 8.0,
    CameraShake  = 1.5,
    FireDuration = 8000,      -- ms of residual fire (0 = none)
    DebrisCount  = 4,
    DebrisForce  = 15.0
}

Zones

Each zone defines:

  • name, x/y/z, radius

  • lootProp — prop that spawns as loot pickup

  • lootCount — how many loot props spawn

  • lootDuration — seconds until props despawn

  • lootTable — items with min/max amounts

Config.Zones = {
    {
        name = "Mine Alpha",
        x = -5957.07, y = -3179.70, z = -22.53,
        radius = 5.0,
        lootProp = "alp_rock_scree_sim_01",
        lootCount = 3,
        lootDuration = 120,
        lootTable = {
            { item = "iron",        min = 6, max = 12 },
            { item = "copper",      min = 6, max = 12 },
            { item = "gold_nugget", min = 3, max = 6  },
            { item = "sulfur",      min = 6, max = 12 },
            { item = "nitrite",     min = 6, max = 12 }
        }
    },
    -- ... more zones
}

Pre-configured Zone Types

  • ⛏️ Mines — ores, gold nuggets, sulfur, nitrite

  • 💎 Gem deposits — rubies, emeralds, diamonds, opals and more

  • 🐟 Rivers / Lakes — fish items

  • 🪵 Forests — wood, coal

  • 🏦 Banks — gold bars

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