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Silly WildAnimalSpawn

Silly WildAnimalSpawn

€10.92 €6.01

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Silly WildAnimalSpawn – Wild Animal Zones with Coat Option (RedM) 🦌

📌 Description

Silly WildAnimalSpawn finally brings male and legendary wild animals to your RedM server. Define zones on the map and choose which animals live there, how many, and with which coat: bull elk, bull moose, legendary cougars and more. Killed animals are replaced after a configurable time, and every player sees the same animals.

Standalone — it works on VORP, RSGCore or without any framework.

✨ Features

  • 🦌 Animal zones with centre, spawn radius and wander radius.
  • 🎨 Coat option — fixed coat or a random one from a list per animal.
  • ♻️ Automatic replacement after an animal was killed; the carcass stays until then.
  • 🔢 Fixed population — no duplicates when players come and go.
  • 🌍 Synced entities — everyone sees the same animal with the same coat.
  • 🛡️ Server-authorised spawns with model, owner and position check.
  • 🧹 Cleanup on resource stop.
  • 📦 Open configuration — config.lua is listed in escrow_ignore.

🎮 How It Works

  1. Enter zones and animals in config.lua.
  2. When a player comes near a zone, the animals spawn on the ground.
  3. Killed animals are replaced after the respawn time.

🔧 Installation

  1. Place the Silly_WildAnimalSpawn resource folder containing fxmanifest.lua in your server resources.
  2. Add ensure Silly_WildAnimalSpawn to your server.cfg.
  3. Enable OneSync and edit config.lua.

📦 Dependencies

DependencyRequired
RedM + OneSync✅
FrameworkNone — standalone

✍️ Come Join our Discord

Editable filesconfig.lua (listed in escrow_ignore)
Subscription-basedSee store listing
RequirementsRedM + OneSync
SupportDiscord
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